Archive for September, 2010

4 new team members join FC

Tuesday, September 28th, 2010

There has been a lot going on with the internal team recently. In the last 2 months we’ve welcomed Benjamin, Samuel, Jef and Fabrice at Fishing Cactus. Please let me introduce them to you.

Benjamin has been in the game industry for almost 12 years and is a versatile, polyvalent, 3D/2D artist who will bring a lot to the team expertise and its various projects. Favorite sentence? Tic-Tac…

Fabrice is a talented, multi-task, coffee-drinker (this is mandatory), programmer with already a long career and proven track record. His first experience in the game industry lasted 5 years when he was working at Larian. After that he went to Hydravision for a little while. He worked on a wide range of projects and consoles and is already tackling some serious iPhone stuff involving physics. Wow!

Samuel has joined Fishing Cactus initially as a game and level design intern from Supinfogame. For instance he’s the one behind some of the craziest levels you’ve seen in Minim and in the upcoming Shift projects. He loves so much Fishing Cactus that he decided to stay with us a little bit longer and to join our creative team permanently (he’s sleeping in the cellar!).

Jef has been recently graduated from the Howest Kortrijk Univerty College and he is the lastest one to join us as programmer (actually yesterday). After a first experience at Larian, he decided to join Fishing Cactus for the awesome projects we have in the pipe. And yeagh, he brought some biscuits for his first day of work. Well done Jef, you know how to make friends!

OK guys enough for the flowers, let’s get to work now!

Shift Extended on PSP minis

Thursday, September 23rd, 2010

Shift Extended PSP MinisAfter 2,000,000 apps downloaded and more than 180,000 sold: SHIFT, that was initially developed by Armor Games as Flash game and adapted by Fishing Cactus on the iPhone in 2009 is now making its entrance on the PlayStation®Store: an improved minis version, available soon on the PlayStation®Network.

As part of an on-going process with Armor Games, we are currently in charge of the technical transition and enrichment of the title, which will be available on PSP™ (PlayStation®Portable) and PlayStation®3 through the PlayStation®Network.

This PlayStation®Network version called SHIFT extended will offer no less than double the content of the iPhone version and some new gameplay mechanics. It will definitly stand out from the other puzzle games out there thanks to its significant amount of content, its spotless realisation and its unique gameplay mechanics (you already know them if you read this blog). We expect to release the game before the end of this year.

SHIFT extended - PSP minis

Last but not least Shift will be published by Zallag. More info about the content of the game very soon (and trailer as well)!

SHIFT extended - PSP minis

Minim 1.3 update is out

Thursday, September 2nd, 2010

Minim has been updated with a major fix on a bug preventing the game from running on iOS4.0 on 3G.

All should be fixed now.