Archive for the ‘Announcement’ Category

Mikks available on the AppStore

Wednesday, December 16th, 2009

Mikks iPhoneOur new game, Mikks is out and available on the AppStore.

Easy to pick up, challenging to master; Mikks is the ultimate game for fans of energetic puzzle games. Fast-paced gameplay meets with hypnotic music tracks and colored blasts!

Your objective is simple: mix colored blocks and match 3 to make them disappear. Keep the board from overflowing with blocks to prevent a game over.

Mikks the new puzzle game on Appstore by Fishing Cactus

Beneath the retro style of the game is hidden a combo potential that will become the new reference for fans of the “match-3” genre.

• 7 game modes
• Over 15 game parameters and other surprises to unlock
• Fully customizable game settings
• 29 records to make and break against other players across the world via OpenFeint
• An explosive audiovisual experience
• Achievements waiting to be unlocked through the OpenFeint connectivity

Compatible with iPhone and iPod Touch, Mikks™ is available in English and French at the price of 1.99$ / 1.59€. You can download the game directly from iTunes using the following link.

A free version of the game is also available here to let you get a taste of Mikks™!

Shaun White Trailer

Friday, December 4th, 2009

Shaun White Origins on iPhoneWOW! Shaun White iPhone Origins trailer has been released, I attached it below! For those who missed the previous news, Shaun White Origins is the new game on which Fishing Cactus heavily participated.

You can also take a closer look at the teaser, trailer and have some additionnal information (such as screenshots) on the official website setup by AMA. Enjoy.

Shaun White Origins on iPhone

Wednesday, December 2nd, 2009

We are finally able to talk a little bit about one of the projects we’ve been working on for the past months.

With the recent press release regarding Shaun White, Fishing Cactus is now able to proudly say that they have been heavily involved in the development process of Shaun White Origins on iPhone alongside AMA and Ubisoft.

The game is making its way to the App Store this December and is truly the best snowboarding game you’ll find on the iPhone, with some exciting new features such as an asynchronous multiplayer system through a ghost that you can send to your friends.

This unique 3D snowboarding project has been truly an amazing experience for Fishing Cactus and working with the Shaun White property a real pleasure for us all.

For those who want to know more about the game here’s the official press release from Ubisoft with some crispy details about the game. Enjoy!

Ubisoft is excited to present Shaun White Snowboarding Origins on the iPhone thanks to a collaboration with Advanced Mobile Applications (AMA Ltd) who will be in charge of developing and publishing the game on this new platform.

Shaun White Snowboarding Origins is expected to launch worldwide in December, closely following the launch of Ubisoft’s Wii console version. This title will encompass everything Shaun White and the iPhone reflect, including Shaun’s extensive community-based cult following.

The game will present a unique and iPhone specific snowboarding experience featuring:
• Four slopes spanning all corners of the globe – Chile, Japan, Spain and the USA
• Strong 3D graphics and quality audio
• Inventive controlling
• Ghost sending and playing option to share challenges, scores and tricks with your friends and the rest of the world, including a world ranking leaderboard
• The possibility to attempt and execute snowboarding tricks including ollies, tail grabs, melon and indy grabs, as well as spins and flips!

Fishing Cactus releases Minim on iPhone

Wednesday, November 18th, 2009

After the terrific success of Shift (downloaded more than 1,400,000 times), we are now proud to release our next new game called Minim on the App Store.

Developed in close collaboration with Atomic Cicada, Minim is a port of the original puzzle flash game they created.

But how original is this game you may ask? Well most games offer you to get more and more, in Minim you start with more but end with less. It is your time to get a chance to play with a chemistry set and your goal is to obliterate molecules by combining connected atoms, reducing the subatomic matter to a single particle.

Minim is compatible with the iPhone and iPod Touch, and requires iPhone OS 3.0. A free version of the game is available on the App Store and features the 5 first levels.

The full version offers you 50 levels (and more to come in a future update) and can be purchased on the App Store for 1.99$/1.59€.

You want to know more? Visit the website dedicated to the game here or watch the trailer below:

If you want to review the game please contact us at contact(spam)@(remove)fishingcactus.com

Enjoy!

Project Eyeballs enters production!

Tuesday, September 22nd, 2009

Production has started on our new game and we’re finally ready to share some initial info on project “Eyeballs”!

No doubt you’ve already seen the artwork on our projects page (you did right?). Those Eye-shaped characters are going to be the stars of a new a fast-paced multiplayer action/platform game coming to Wiiware!

The game is being developed in collaboration with Michael Heald of Fully Illustrated, who has already done an amazing work on our website. This should say a lot about the art quality and character style you can expect!

We won’t say too much about the project itself for now, except that’s it’s being prototyped and the gameplay is shaping up to be simple, accessible and more importantly, fun! Also, the title on the screenshot is temptative :)

We could say we’re aiming for a Wiiware winter release, but we reckon that announcing a vague “when it’s done” release date is a lot cooler so, let’s go for it!

Codename: Eyeballs! On Wiiware! When it’s done!


Eyeballs


Store on its way

Monday, September 21st, 2009

We are currently deploying our own web store and soon you’ll be able to buy some really cool Fishing Cactus stuff. Amongst the different goodies you’ll be able to find on the store, there are shoes, skate boards and tons of other extra quality stuff directly coming and designed on Zazzle.

To give you an idea of what will be available, just take a look at the following shoes, don’t they look AWESOME?

Fishing Cactus Shoes

Not to say that buying something in the shop also helps us a little bit financially :)

:Shift: iPhone featured in Edge

Friday, September 4th, 2009

Shift iPhoneShift has been featured as one of the best 50 iphone / ipod touch games in the famous gaming magazine EDGE.

Here’s what they say about the game: “The sharp presentation and ingenious level design will make you flip the gameworld around to get your character to the exit. There’s not much to it, but what there is still make your head hurt.”

I take the opportunity of this post to remind you that we made a big and free update on the game adding several brand new levels.

:Shift: rated 2nd best iPhone game on GAMES TM

Thursday, August 13th, 2009

Shift featured in Games TM

GAMES TM, one of the biggest UK games magazine has featured Shift and rated it 2nd best iPod game just behind Flight Control. Simply amazing!

You can find the small article here.

Thanks Michael Heald for the info and scan.

Shift in Games TM

Fishing Cactus in la “Dernière Heure”

Wednesday, August 12th, 2009

La DHFishing Cactus got interviewed in La Dernière Heure, a Belgian newspaper. The article is talking about the game business in general in Belgium and how it can be difficult to survive in this country as a game developer. In this article, we try to give some hints about how we manage to survive through the current economical crisis.

Unfortunately it is only available in French but for those who read French, you can download the article here.

In the meantime you can simply enjoy the pretty picture :)

Another Pretty Picture of FC!

1,200,000 downloads for :Shift Lite: and major update released

Tuesday, August 11th, 2009

Shift iPhoneWe are proud to announce that :Shift Lite: has been downloaded more than 1 million times on the iPhone. For us this is quite an achievement and worth saying.

There hasn’t been a lot of news around it but a major update has been released on :Shift: iPhone. Not less than 15 new levels have been added to the game experience as well as a new and mysterious end screen. We also updated the game file size and the package has now an overall size under the 10 megabytes size.

If you want to know more about the game I can only advise you to take a look at the game description here.