Minim has been updated with a major fix on a bug preventing the game from running on iOS4.0 on 3G.
All should be fixed now.
Minim has been updated with a major fix on a bug preventing the game from running on iOS4.0 on 3G.
All should be fixed now.
Minim is free today thanks to OpenFeint Free Game of the Day.
Unfortunately we found out that Apple missed a bug on iOS4.0 with 3G which prevents the game from booting up. Our team has already found the problem and an update to fix the issue has been submited to Apple.
Thanks and sorry for the incovenience.
For the last 2 years, I’m invited at the game design and project management school in Valenciennes, Supinfogame. I’m invited to attend the end of the year jury where students who are graduating present their prototype to a board of game industry professionnals. To give a little bit of context, each of the student has to present a game idea in their first year. At the start of the 2nd year, 5 to 6 of the ideas are selected to be projects developed for a total of 9 months. You can see some of the old projects here.
Students are in groups and can ask for external help (artists, programmers). Not to mention that they have no fund to do so (looks like a real indie studio). When getting external help, they are often working with professionnals who have some spare time, amateurs or team up with other, more dedicated, schools.

As an ex-student from the Supinfogame (I graduated 8 years ago, oooh growing very old), I’m amazed to see the number of growing and known people attending this jury. This is partly due to the increasing quality of projects presented. This year I’ve been really amazed by the quality of productions. Some concepts were very innovative and some of them were really more than prototypes, near finalized products.
Students presented us 6 prototypes: “Le marionnettiste” (The Puppeteer), “When Gods Play”, “Contre-Jour”, “Blork”, “The Uncanny Fish Hunt” and finally “Big Bang”.
A good news for RollOut, our last iPhone game released about 3 three weeks ago has been selected by AppModo as one of the three best games of June on the Apple AppStore.
After being Top#1 Paid App in the French AppStore, let’s now hope we’ll get the same success in the US. Spread the word and in the meantime, here’s the link to the news: http://appmodo.com/24859/3-best-games-june/.
So, getting more and more tired, Jet lag is kicking in, meaning not being able to sleep at night and having to crawl out of your bed in the morning to catch the last crumbs of bread at the hotel breakfast!
I spent a few hours visiting the city and a Boudhist temple, very impressive, so calm and relaxing. We had some delicious food yesterday night and had a nice discussion with Philippe Reynaert, lots of possibilities and opened doors.
Today we have a Mons 2015 meeting at the Belgian Pavillion followed by a Liege 2017 meeting, will be interesting.
Again, some pictures:
Hello all,
Just to give you heads up on our trip to Shanghai, it’s now day 3 and I’ve met some interesting highly motivated Chinese companies who would like to work hand hand with Europeans to make cultural movies, and why not, games based on those movies! I’ve also had the pleasure to meet 2 of the most famous Belgian people int he world, an ex table tennis champion, Jean-Michel Saive and one of the best Belgian film Directors, Mister Jaco Van Dormael (He made Toto le héros and most recently Mr Nobody)
The expo site is amazing and super huge but with 600.000 people visiting per day, the queues are also amazing so some people can stand in the queues up to 5 hours just to go inside their favourite international pavillions!
Enough said, here are some pictures:
On board getting ready to GO for a 10 hour 30 minutes flight
First sign of China
Chinese Mobile phone network
Creative wallonia Conference
Virtualis’ Jean-Michel demonstrating the Virtual Studio to Jaco
Jean-Mi getting ready to spank some ass
And some famous Belgians on the board too!
Estonia Pavillion at Expo
I’ll post some more pictures in the coming days so you’ll have to be a little patient to see the rest!
Chi-chi
A couple of days ago we announced our latest game -Powerball-, well guess what! Today we’re announcing the release of another of our latest games on the Samsung Bada Store, DIMENSION! Yes, we have many latest games and more importantly, we keep them coming!
Dimension is a beautiful and mind bending puzzle game: rotate the shape on screen and make it match the colored outline!
With 45 challenging shapes, three game modes , Twitter connectivity and a relaxing art style, Dimension is a great way to keep cool AND challenged!
We have been working for quite a couple of months on new projects for the launch of the Samsung Wave phone and its Bada Store. Gridz, one of them, is finally out.
Grid game initially developed by Atomic Cicada with whom we already did Minim on iPhone, has now landed on the Samsung Bada store (published by Handmark). Both Handmark and Samsung provided us with great support and the Wave device is truly a small beauty with a very nice 800*480 resolution screen (honestly 200X better than the iPhone 3G).
To give a little bit of context Gridz is a puzzle game with some serious energy in it! You have to rotate the energy glyphs to make the energy flow and power up all the pieces on the circuit board! Actually if you like games like Pipe Dreams, Gridz features a simple and elegant gameplay to provide a similar but yet unique gaming experience!
Gridz includes the following features :
*45 mind-buzzing levels (20 more than in the original Flash version)
*Unique and addictive puzzle gameplay
*Perfect for short bursts of fun!
* Unique zoom-in out feature.
And don’t forget the number one rule: “Never cross the streams…”.
For those who don’t have a Wave device, don’t worry, a release of Grid is already planned later this year on iPhone.