Posts Tagged ‘exploration’

Trick or Treat! Epistory Halloween Update

Saturday, October 31st, 2015

Epistory_Pumpkin_halloweenAs promised, Epistory – Typing Chronicles is now available on Linux and Mac! If you encounter any bugs please give us a heads up and we’ll fix them as soon as possible.

The challengers amongst you will be pleased to find the new “Arena” mode in the main menu. It’s a special place where the world will finally recognize the value of your typing skills. We’re still working on the leaderboard that should come soon. It’s also a bit rough around the edges.

Note that Spanish language has been added to the game. More languages to come during the Early Access. 

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Here’s the patch note for the new version:

New Features

Added: Infinite Battle “Arena” mode, where you’ll soon be able to challenge yourself and get your name at the top of the leaderboard.

Added: Linux version

Added: Mac version

Added: Spanish version

And plenty of stuff behind the scene for the upcoming Chapter 2

Various improvements

Removed magic effect on enemies’ last word.

Special characters are displayed when the required magic is locked.

Reworked “Burning Hollow” level design.

Reworked story in “Forgotten Forest“.

Bug fix

Fixed: typing the word while it moves result in some letters not colored properly.

Fixed: avatar moving using the last letter of a word typed if the typing mode auto switch is triggered.

Fixed: auto typing mode switch was not happening if an untypeable (fire) word was displayed

Fixed: brambles were reorienting upon hit

And a lot more.

Happy Halloween to all!

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Epistory: You can now buy it on Early Access

Thursday, October 1st, 2015

FB_avatarWhat to expect in the coming days & weeks

After the Early Access launch yesterday we received a lot of feedback and we are excited to see reactions, videos & liveliness in the community

For the next few days we will focus on ironing out the bugs and quirks that were reported. Most notably any save bug that you or we encounter. The game is currently playable in several settings but the save is sometimes a bit dodgy so that is our top priority. 

Then, in the coming weeks, we will continue to produce the next chapter of the game. We should be able to deliver it in a month. A month and a half, maximum. 

We will of course do minor content release in between chapters with stuff like improved UI and feedback, bug fixes & general polish. We want to avoid players going through a new chapter while it’s only half done because it will ruin part of the joy of discovery. 

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We are also going to create an unstable branch for the game so you can try our latest advancements before we make it available for everyone. We may also add a separate branch for people wanting to try the new areas before they are finished if you ask for it. 

Thank you, more news soon.

Join the community on Steam

Epistory: SAVE THE DATE!

Tuesday, September 22nd, 2015

Hi folks! We are so glad to announce the release of Epistory on Early Access. See you the 30th of September on Steam. Meanwhile, you can visit the Steam page of Epistory and put it in your wish listhttp://store.steampowered.com/app/398850

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