Posts Tagged ‘shift’

Shift 2 level contest

Tuesday, August 31st, 2010

Shift iPhoneAs some already guessed, Armor Games and Fishing Cactus are bringing Shift 2 to the iPhone, and we need your help. We are looking for users to create and submit levels for ‘Shift 2′ that we can feature in the game.

If we end up featuring your level in Shift 2 (iPhone) you’ll get your full name in the credits as well as a free copy of the game in the app store.

The rules for the contest are as follows:

1. E-mail your level codes to support@fishingcactus.com
2. Make sure you include your full name to be listed in the credits
3. Lastly, submit an e-mail address that is easiest to reach you so the game can be sent to the winners.

Armor Games & Fishing Cactus wishes all contestants the best of luck! To get started, click here. Follow us on Twitter to know in real-time what we think about the levels submitted!

Behind the Level Design of Shift 2

Wednesday, August 25th, 2010

Yes, you heard me, that’s what I’m talking about. The Level Design process of Shift 2 levels.

Who knows? We might have something related in developement…

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:Shift: free game of the day but only today :)

Tuesday, June 15th, 2010

Shift iPhone
Hey everybody, :Shift: released almost a year ago by Fishing Cactus and Armor Games on iPhone is now free, but only for today. I suggest you to take this opportunity and grab it as soon as you can (if you don’t have it already).

For those who don’t know anything about the game, :Shift: has a sharp presentation and ingenious level design which will make you flip the gameworld around to get your character to the exit. There’s not much to it, but what there is still make your head hurt. As a reminder, :Shift: has been featured in Edge as one fo the 100 best games on iPhone.

For those who don’t have an iPhone, no worries, :Shift: is also coming on Samsung Bada very soon!

:Shift: iPhone featured in Edge

Friday, September 4th, 2009

Shift iPhoneShift has been featured as one of the best 50 iphone / ipod touch games in the famous gaming magazine EDGE.

Here’s what they say about the game: “The sharp presentation and ingenious level design will make you flip the gameworld around to get your character to the exit. There’s not much to it, but what there is still make your head hurt.”

I take the opportunity of this post to remind you that we made a big and free update on the game adding several brand new levels.