Posts Tagged ‘teaching’

Algo-Bot: 24 hours to succeed

Monday, July 7th, 2014

vignetteHi Folks!

The moment you’ve been waiting for has come. Algo-Bot hits Kickstarter for the second time this year and we have 24 hours to do better than the last time.

What?! 24h? But this Kickstarter will run during 30 days!

YES, that’s true but based on our observations we know that we less than 2 days to get as much backers as we can. Because Kickstarter is not about money but about backers! Backers are the key! So, every backer helps even if you back a single little dollar!

You don’t want to back our project? That’s just fine! Maybe you could share it around you and let potential backers the possibility to discover the game. Here’s a short list of what you can do to help us. Do what you want but please, do something :-)

 

  1. Back the game
  2. Watch the video entirely to increase our stats
  3. Share the page a lot on Twitter, Facebook and G+

 

Link to the Kickstarter

Now_Kickstarter_Algobot_Blog

Algo-Bot – The Game About Coding a Game

Thursday, January 3rd, 2013

Have you ever wanted to learn programming, but were too intimidated to give it a try? Were you turned off by the logic intricacies that programming requires? Well, here at Fishing Cactus, we are currently working on a Serious Game that will help you with that. The game is about Algo-bot, a cool little robot that’s here to teach you the basics of coding. So, grab your cup of coffee, here the story begins.

A few months ago, Technobel tasked us with making a game that would be used at their training center. So we set out to create a game that will help people grasp the essential skills of logic that the programming craft requires. And that’s how our little Algo-bot was born. 

 

 

The Algo-bot world is one of leaking toxic containers, industrial crates and stubborn little robots. It takes place inside an unspecified power plant, in an unspecified future, with an unspecified number of hazardous things waiting for you. Fortunately, there is one thing that is specified: the gameplay!

We know how hard it can sometimes be to wrap one’s head around some of the concepts of programming (been there, done that, bought the t-shirt), so we made sure that you were appropriately supervised.

There are two characters in Algo-bot that will help you throughout the game: Tina, and the Director. Tina is the mechanical engineer of the power plant. She’s not afraid of getting her hands dirty, works hard, and likes to crack a good joke once in awhile. She’s there to help you learn the basics of the game and give you some tips when you get overwhelmed.

The director, as his name suggests, is the big boss of the power plant. He’s not funny. He’s stubborn and only concerned about one thing: efficiency in programming. He will remind you of that fact whenever an opportunity for optimization presents itself.

Next post, our designer will take you through the gameplay mechanics of Algo-bot right in this column. Come back for more later ;-)