Posts Tagged ‘video’

Creatures Online Update #61

Tuesday, December 9th, 2014

Weekly Update #61: The Twitch Session Official Date

Read it on the forum

Hello everybody,

This week we continued working on the game, mostly on technical fixes. Some in-game animations, triggered when Norn do specific actions (watering a plant, playing with a toy…) were broken and the issue was more important than we thought (we had to fix the system handling animations, and not animations themselves).

Most importantly, the date for the Twitch session is finally set! Sorry about the delay… It will take place December, Thursday 11th at 8PM CET. For information, Central European Time corresponds to GMT+1:00.

Have a nice week and see you Thursday on Twitch!

w61picture_455

  

Some previous updates:

Weekly Update #60: The Science Kit in Colour

Weekly Update #59: Twitch news and debugging

Weekly Update #58: The Mini-Norn bug

Weekly Update #57: Special abilities and XP

Weekly Update #56: The Localization

Weekly Update #54 – 55: Let’s have a Mojito to celebrate!

Weekly Update #53: The Altar Machine

Creatures Online Update #45

Wednesday, July 23rd, 2014

Weekly Update #45: The Crafting Machine in detail

Read it on the forum

Hello everybody ,

Sorry for the late weekly update ! It will be a bit different today. Between the technical tasks, fixes and things which cannot be showed because still in progress, I can’t really do the usual update. So let’s say a bit more about the Crafting machine instead.

crafting_machine_Creatures

Right above, you can see a simple screenshot of the crafting interface. It allows you to obtain some objects by combining various components. It mainly means that you have another way to obtain objects / agents (rather than buying them with the coins generated with time).

The components are obtained when Norns do actions (watering / cleansing a plant, using a toy, tickling a critter…), so it may be interesting to “push” new players to experiment the various actions Norns can do.

If you don’t have the required resources, you can buy them with some Golden Eggs, but all resources can be found in normal gameplay.

The categories on the left are still subject to change, but you will be able to craft genes to be used with the Splicing machine or potions / food for the item kit.

That’s all ! Have a nice day^^.

Some previous updates:

Weekly Update #44: Technical features

Weekly Update #43: The genome patch tool

Weekly Update #42: Incoming closed beta

Weekly Update #41: Apple validation

Weekly Update #40: Fixing bugs and working on the crafting system

Weekly update #39: The Nest Crash

 

[Kickstarter Update #3] Internal Level Editor

Monday, January 27th, 2014

[Watch it on Kickstarter]

Hi folks!  

Thank you again for your pledges and support! As you can see, the project gets slowly funded, backer by backer but hey! Rome wasn’t built in a day! Was it?

We noticed that one reason may be the poor visibility we have on the project and it would help a lot to be featured by Kickstarter. According to my sources, one of the statistics that Kickstarter uses to determine who gets featured on the main page is the number of “Finished plays” which means the number of time your video has been entirely seen. We currently have 21,59% of plays completed and we need that number up over 75%. So, here’s my request: Please click play on the main project video, and let it play all the way to the very end. This is super important!

Now, let’s talk about something way sexier. I mean the Level Editor! Many of you backed $80 to have an early access to it and therefore the ability to submit your own levels for the final version of the game. So, we decided to briefly show you how it works. Please keep in mind that this editor is our internal version and it’s not as user friendly as the one you’ll get. Ladies and Gentlemen, please a standing ovation for Guillaume Bouckaert and his level editing presentation!

 

Hope you enjoyed it!  

Thank you for your support, and thank you for telling your friends about the project!  

- The team

 

 

Help us Greenlight “Eyeball Invaders” on Steam!

Monday, September 24th, 2012

It started as a collective effort … Pretty soon Nature prevailed.

Eyeballs Invaders have landed on a mysterious planet and they need to get as many energy orbs as they can to build themselves a new spaceship. Only one tiny problem: there’s not enough room on the replacement shuttle for all of them. Let the massacre begins, cause in the end, only one will survive and go home!

The Eyeball Invaders is a free to play fast-paced multi-player action game for PC, Mac and Linux in which each player takes control of one of many different eyeball-like character and jumps his way through 5 wonderful planets and 150 tricky levels.

The Eyeball Invaders - ThumbDiscover The Eyeball Invaders world through an exciting single player adventure mode or tackle the challenges with your friends! The game will let you challenge up to seven other players over five hectic modes of play, for some local eight-player brawling madness! And if you prefer playing online, go through the steam community and game integrated lobbies to find yourself more challengers!

Control your jump power and leap left or right to catch the Orbs in the glimpse of an eye. Stick to the walls and use them as launching platforms to jump even further! Watchwords: jump, stick and brawl! Feels like something you’d like to play? Then do something about it and head over to Steam Community, where we’re waiting for your votes to get Greenlit!

Vote for The Eyeball Invaders here!

Trenches Generals available on Wiiware!

Thursday, October 6th, 2011

Thundergameworks and Fishing Cactus are proud to announce that today Trenches Generals deploys to the Wii and is taking no prisoners. It is available for download through WiiWare for 700 points in both Northern America and Europe. Trenches Generals provides a unique twist on the tried and true Tower Defense genre and delivers an immersive, engaging experience.

You command a band of brothers from the Royal British Expeditionary Forces as the defender of the Free World. Your troops must take to the field and defend your bunker from being overrun. Use the trenches on the battlefield to hold your ground in the no man’s land. Lead riflemen, mortarmen, snipers and machinegunners into a certain death to conquer futile dirt inch by inch. War is hell; welcome to purgatory.

The popular iPhone/iPad (that we created on iPad BTW) hit now lets you drop mustard gas on your loved ones using the Wiimote. Make no mistake though, this ain’t no lazy cell-phone port. Trenches Generals has been designed for the Wii from the ground up and has received extra care and polish compared to its mobile counterparts. 2-player split-screen combat is enabled, A.I. is tremendously more advanced and there’s a new Skirmishes mode that even features zombies. Zombies, baby!

Fishing Cactus – “tout s’explique” sur RTL-TVI

Friday, September 16th, 2011

Hier soir, Fishing Cactus était une fois de plus sur les feux de la rampe sur les chaînes francophones Belges. Cette fois-ci c’est dans la très populaire émission “tout s’explique” de RTL-TVI qui était consacrée, devinez à quoi? Aux jeux vidéos bien entendu!


C’est près de 10 minutes de séquence vidéo pour une journée complète de tournage dans nos locaux. D’autres sociétés sont bien entendues mise en avant, l’autre studio emblématique en Belgique, Larian Studios et les classiques Ubisoft ou Insomniac. Si vous ne connaissez rien au monde du jeu vidéo, cette émission vous permettra de découvrir ce qui se passe derrière le miroir et a été très bien réalisée.

La version complète est disponible via ce lien: http://www.rtltvi.be/video/362649.aspx

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Minim gameplay video

Friday, November 20th, 2009

If some of you wanted to know more about Minim, our new iPhone game released yesterday, here is a small video showing how this game plays. Thank you Sandrine for the shooting.

Enjoy.